Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::ID3DX11FFT [−][src]
#[repr(transparent)]pub struct ID3DX11FFT(_);
Implementations
pub unsafe fn AttachBuffersAndPrecompute(
&self,
numtempbuffers: u32,
pptempbuffers: *const Option<ID3D11UnorderedAccessView>,
numprecomputebuffers: u32,
ppprecomputebuffersizes: *const Option<ID3D11UnorderedAccessView>
) -> Result<()>
pub unsafe fn ForwardTransform<'a, Param0: IntoParam<'a, ID3D11UnorderedAccessView>>(
&self,
pinputbuffer: Param0,
ppoutputbuffer: *mut Option<ID3D11UnorderedAccessView>
) -> Result<()>
pub unsafe fn InverseTransform<'a, Param0: IntoParam<'a, ID3D11UnorderedAccessView>>(
&self,
pinputbuffer: Param0,
ppoutputbuffer: *mut Option<ID3D11UnorderedAccessView>
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3DX11FFT
impl !Send for ID3DX11FFT
impl !Sync for ID3DX11FFT
impl Unpin for ID3DX11FFT
impl UnwindSafe for ID3DX11FFT
Blanket Implementations
Mutably borrows from an owned value. Read more