Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_RESOURCE_DESC1 [−][src]
#[repr(C)]pub struct D3D12_RESOURCE_DESC1 {
pub Dimension: D3D12_RESOURCE_DIMENSION,
pub Alignment: u64,
pub Width: u64,
pub Height: u32,
pub DepthOrArraySize: u16,
pub MipLevels: u16,
pub Format: DXGI_FORMAT,
pub SampleDesc: DXGI_SAMPLE_DESC,
pub Layout: D3D12_TEXTURE_LAYOUT,
pub Flags: D3D12_RESOURCE_FLAGS,
pub SamplerFeedbackMipRegion: D3D12_MIP_REGION,
}
Fields
Dimension: D3D12_RESOURCE_DIMENSION
Alignment: u64
Width: u64
Height: u32
DepthOrArraySize: u16
MipLevels: u16
Format: DXGI_FORMAT
SampleDesc: DXGI_SAMPLE_DESC
Layout: D3D12_TEXTURE_LAYOUT
Flags: D3D12_RESOURCE_FLAGS
SamplerFeedbackMipRegion: D3D12_MIP_REGION
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RESOURCE_DESC1
impl Send for D3D12_RESOURCE_DESC1
impl Sync for D3D12_RESOURCE_DESC1
impl Unpin for D3D12_RESOURCE_DESC1
impl UnwindSafe for D3D12_RESOURCE_DESC1
Blanket Implementations
Mutably borrows from an owned value. Read more