Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_RAYTRACING_INSTANCE_DESC [−][src]
#[repr(C)]pub struct D3D12_RAYTRACING_INSTANCE_DESC {
pub Transform: [f32; 12],
pub _bitfield1: u32,
pub _bitfield2: u32,
pub AccelerationStructure: u64,
}
Fields
Transform: [f32; 12]
_bitfield1: u32
_bitfield2: u32
AccelerationStructure: u64
Trait Implementations
Auto Trait Implementations
impl Send for D3D12_RAYTRACING_INSTANCE_DESC
impl Sync for D3D12_RAYTRACING_INSTANCE_DESC
impl Unpin for D3D12_RAYTRACING_INSTANCE_DESC
impl UnwindSafe for D3D12_RAYTRACING_INSTANCE_DESC
Blanket Implementations
Mutably borrows from an owned value. Read more