Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_GPU_DESCRIPTOR_HANDLE [−][src]
#[repr(C)]pub struct D3D12_GPU_DESCRIPTOR_HANDLE {
pub ptr: u64,
}
Fields
ptr: u64
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_GPU_DESCRIPTOR_HANDLE
impl Send for D3D12_GPU_DESCRIPTOR_HANDLE
impl Sync for D3D12_GPU_DESCRIPTOR_HANDLE
impl Unpin for D3D12_GPU_DESCRIPTOR_HANDLE
impl UnwindSafe for D3D12_GPU_DESCRIPTOR_HANDLE
Blanket Implementations
Mutably borrows from an owned value. Read more