Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_BUFFER_UAV [−][src]
#[repr(C)]pub struct D3D12_BUFFER_UAV {
pub FirstElement: u64,
pub NumElements: u32,
pub StructureByteStride: u32,
pub CounterOffsetInBytes: u64,
pub Flags: D3D12_BUFFER_UAV_FLAGS,
}
Fields
FirstElement: u64
NumElements: u32
StructureByteStride: u32
CounterOffsetInBytes: u64
Flags: D3D12_BUFFER_UAV_FLAGS
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_BUFFER_UAV
impl Send for D3D12_BUFFER_UAV
impl Sync for D3D12_BUFFER_UAV
impl Unpin for D3D12_BUFFER_UAV
impl UnwindSafe for D3D12_BUFFER_UAV
Blanket Implementations
Mutably borrows from an owned value. Read more