Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_RASTERIZER_DESC [−][src]
#[repr(C)]pub struct D3D11_RASTERIZER_DESC {
pub FillMode: D3D11_FILL_MODE,
pub CullMode: D3D11_CULL_MODE,
pub FrontCounterClockwise: BOOL,
pub DepthBias: i32,
pub DepthBiasClamp: f32,
pub SlopeScaledDepthBias: f32,
pub DepthClipEnable: BOOL,
pub ScissorEnable: BOOL,
pub MultisampleEnable: BOOL,
pub AntialiasedLineEnable: BOOL,
}
Fields
FillMode: D3D11_FILL_MODE
CullMode: D3D11_CULL_MODE
FrontCounterClockwise: BOOL
DepthBias: i32
DepthBiasClamp: f32
SlopeScaledDepthBias: f32
DepthClipEnable: BOOL
ScissorEnable: BOOL
MultisampleEnable: BOOL
AntialiasedLineEnable: BOOL
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D11_RASTERIZER_DESC
impl Send for D3D11_RASTERIZER_DESC
impl Sync for D3D11_RASTERIZER_DESC
impl Unpin for D3D11_RASTERIZER_DESC
impl UnwindSafe for D3D11_RASTERIZER_DESC
Blanket Implementations
Mutably borrows from an owned value. Read more