Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_FEATURE_DATA_D3D11_OPTIONS [−][src]
#[repr(C)]pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS {Show 14 fields
pub OutputMergerLogicOp: BOOL,
pub UAVOnlyRenderingForcedSampleCount: BOOL,
pub DiscardAPIsSeenByDriver: BOOL,
pub FlagsForUpdateAndCopySeenByDriver: BOOL,
pub ClearView: BOOL,
pub CopyWithOverlap: BOOL,
pub ConstantBufferPartialUpdate: BOOL,
pub ConstantBufferOffsetting: BOOL,
pub MapNoOverwriteOnDynamicConstantBuffer: BOOL,
pub MapNoOverwriteOnDynamicBufferSRV: BOOL,
pub MultisampleRTVWithForcedSampleCountOne: BOOL,
pub SAD4ShaderInstructions: BOOL,
pub ExtendedDoublesShaderInstructions: BOOL,
pub ExtendedResourceSharing: BOOL,
}
Fields
OutputMergerLogicOp: BOOL
UAVOnlyRenderingForcedSampleCount: BOOL
DiscardAPIsSeenByDriver: BOOL
FlagsForUpdateAndCopySeenByDriver: BOOL
ClearView: BOOL
CopyWithOverlap: BOOL
ConstantBufferPartialUpdate: BOOL
ConstantBufferOffsetting: BOOL
MapNoOverwriteOnDynamicConstantBuffer: BOOL
MapNoOverwriteOnDynamicBufferSRV: BOOL
MultisampleRTVWithForcedSampleCountOne: BOOL
SAD4ShaderInstructions: BOOL
ExtendedDoublesShaderInstructions: BOOL
ExtendedResourceSharing: BOOL
Trait Implementations
Auto Trait Implementations
impl Send for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Sync for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Unpin for D3D11_FEATURE_DATA_D3D11_OPTIONS
Blanket Implementations
Mutably borrows from an owned value. Read more