Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::ID3D12Resource [−][src]
#[repr(transparent)]pub struct ID3D12Resource(_);
Implementations
pub unsafe fn GetPrivateData(
&self,
guid: *const Guid,
pdatasize: *mut u32,
pdata: *mut c_void
) -> Result<()>
pub unsafe fn SetPrivateData(
&self,
guid: *const Guid,
datasize: u32,
pdata: *const c_void
) -> Result<()>
pub unsafe fn SetPrivateDataInterface<'a, Param1: IntoParam<'a, IUnknown>>(
&self,
guid: *const Guid,
pdata: Param1
) -> Result<()>
pub unsafe fn Map(
&self,
subresource: u32,
preadrange: *const D3D12_RANGE,
ppdata: *mut *mut c_void
) -> Result<()>
pub unsafe fn WriteToSubresource(
&self,
dstsubresource: u32,
pdstbox: *const D3D12_BOX,
psrcdata: *const c_void,
srcrowpitch: u32,
srcdepthpitch: u32
) -> Result<()>
pub unsafe fn ReadFromSubresource(
&self,
pdstdata: *mut c_void,
dstrowpitch: u32,
dstdepthpitch: u32,
srcsubresource: u32,
psrcbox: *const D3D12_BOX
) -> Result<()>
pub unsafe fn GetHeapProperties(
&self,
pheapproperties: *mut D3D12_HEAP_PROPERTIES,
pheapflags: *mut D3D12_HEAP_FLAGS
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D12Resource
impl !Send for ID3D12Resource
impl !Sync for ID3D12Resource
impl Unpin for ID3D12Resource
impl UnwindSafe for ID3D12Resource
Blanket Implementations
Mutably borrows from an owned value. Read more