Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::ID2D1Effect [−][src]
#[repr(transparent)]pub struct ID2D1Effect(_);
Implementations
pub unsafe fn SetValueByName<'a, Param0: IntoParam<'a, PWSTR>>(
&self,
name: Param0,
type: D2D1_PROPERTY_TYPE,
data: *const u8,
datasize: u32
) -> Result<()>
pub unsafe fn SetValue(
&self,
index: u32,
type: D2D1_PROPERTY_TYPE,
data: *const u8,
datasize: u32
) -> Result<()>
pub unsafe fn GetValueByName<'a, Param0: IntoParam<'a, PWSTR>>(
&self,
name: Param0,
type: D2D1_PROPERTY_TYPE,
data: *mut u8,
datasize: u32
) -> Result<()>
pub unsafe fn GetValue(
&self,
index: u32,
type: D2D1_PROPERTY_TYPE,
data: *mut u8,
datasize: u32
) -> Result<()>
pub unsafe fn SetInput<'a, Param1: IntoParam<'a, ID2D1Image>, Param2: IntoParam<'a, BOOL>>(
&self,
index: u32,
input: Param1,
invalidate: Param2
)
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID2D1Effect
impl !Send for ID2D1Effect
impl !Sync for ID2D1Effect
impl Unpin for ID2D1Effect
impl UnwindSafe for ID2D1Effect
Blanket Implementations
Mutably borrows from an owned value. Read more