Constant mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_FLOAT_TO_SRGB_THRESHOLD [−][src]
pub const D3D11_FLOAT_TO_SRGB_THRESHOLD: f32 = 0.0031308f32;
pub const D3D11_FLOAT_TO_SRGB_THRESHOLD: f32 = 0.0031308f32;