Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::ID3D12CommandQueue [−][src]
#[repr(transparent)]pub struct ID3D12CommandQueue(_);
Implementations
pub unsafe fn GetPrivateData(
&self,
guid: *const Guid,
pdatasize: *mut u32,
pdata: *mut c_void
) -> Result<()>
pub unsafe fn SetPrivateData(
&self,
guid: *const Guid,
datasize: u32,
pdata: *const c_void
) -> Result<()>
pub unsafe fn SetPrivateDataInterface<'a>(
&self,
guid: *const Guid,
pdata: impl IntoParam<'a, IUnknown>
) -> Result<()>
pub unsafe fn UpdateTileMappings<'a>(
&self,
presource: impl IntoParam<'a, ID3D12Resource>,
numresourceregions: u32,
presourceregionstartcoordinates: *const D3D12_TILED_RESOURCE_COORDINATE,
presourceregionsizes: *const D3D12_TILE_REGION_SIZE,
pheap: impl IntoParam<'a, ID3D12Heap>,
numranges: u32,
prangeflags: *const D3D12_TILE_RANGE_FLAGS,
pheaprangestartoffsets: *const u32,
prangetilecounts: *const u32,
flags: D3D12_TILE_MAPPING_FLAGS
)
pub unsafe fn CopyTileMappings<'a>(
&self,
pdstresource: impl IntoParam<'a, ID3D12Resource>,
pdstregionstartcoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
psrcresource: impl IntoParam<'a, ID3D12Resource>,
psrcregionstartcoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
pregionsize: *const D3D12_TILE_REGION_SIZE,
flags: D3D12_TILE_MAPPING_FLAGS
)
pub unsafe fn ExecuteCommandLists(
&self,
numcommandlists: u32,
ppcommandlists: *const Option<ID3D12CommandList>
)
pub unsafe fn Signal<'a>(
&self,
pfence: impl IntoParam<'a, ID3D12Fence>,
value: u64
) -> Result<()>
pub unsafe fn Wait<'a>(
&self,
pfence: impl IntoParam<'a, ID3D12Fence>,
value: u64
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D12CommandQueue
impl !Send for ID3D12CommandQueue
impl !Sync for ID3D12CommandQueue
impl Unpin for ID3D12CommandQueue
impl UnwindSafe for ID3D12CommandQueue
Blanket Implementations
Mutably borrows from an owned value. Read more