Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_TEX1D_ARRAY_RTV [−][src]
#[repr(C)]pub struct D3D12_TEX1D_ARRAY_RTV {
pub MipSlice: u32,
pub FirstArraySlice: u32,
pub ArraySize: u32,
}
Fields
MipSlice: u32
FirstArraySlice: u32
ArraySize: u32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_TEX1D_ARRAY_RTV
impl Send for D3D12_TEX1D_ARRAY_RTV
impl Sync for D3D12_TEX1D_ARRAY_RTV
impl Unpin for D3D12_TEX1D_ARRAY_RTV
impl UnwindSafe for D3D12_TEX1D_ARRAY_RTV
Blanket Implementations
Mutably borrows from an owned value. Read more