Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT [−][src]
#[repr(C)]pub struct D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT {
pub Enable: BOOL,
pub Width: u32,
pub Height: u32,
pub Format: DXGI_FORMAT,
}
Fields
Enable: BOOL
Width: u32
Height: u32
Format: DXGI_FORMAT
Trait Implementations
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