Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::ID3D12DebugDevice2 [−][src]
#[repr(transparent)]pub struct ID3D12DebugDevice2(_);
Implementations
pub unsafe fn SetDebugParameter(
&self,
type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE,
pdata: *const c_void,
datasize: u32
) -> Result<()>
pub unsafe fn GetDebugParameter(
&self,
type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE,
pdata: *mut c_void,
datasize: u32
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D12DebugDevice2
impl !Send for ID3D12DebugDevice2
impl !Sync for ID3D12DebugDevice2
impl Unpin for ID3D12DebugDevice2
impl UnwindSafe for ID3D12DebugDevice2
Blanket Implementations
type DefaultType = Option<T>
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Mutably borrows from an owned value. Read more