Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_VERTEX_BUFFER_VIEW [−][src]
#[repr(C)]pub struct D3D12_VERTEX_BUFFER_VIEW {
pub BufferLocation: u64,
pub SizeInBytes: u32,
pub StrideInBytes: u32,
}
Fields
BufferLocation: u64
SizeInBytes: u32
StrideInBytes: u32
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl RefUnwindSafe for D3D12_VERTEX_BUFFER_VIEW
impl Send for D3D12_VERTEX_BUFFER_VIEW
impl Sync for D3D12_VERTEX_BUFFER_VIEW
impl Unpin for D3D12_VERTEX_BUFFER_VIEW
impl UnwindSafe for D3D12_VERTEX_BUFFER_VIEW
Blanket Implementations
Mutably borrows from an owned value. Read more