Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::ID3DX11FFT [−][src]
#[repr(transparent)]pub struct ID3DX11FFT(_);
Implementations
pub unsafe fn AttachBuffersAndPrecompute(
&self,
numtempbuffers: u32,
pptempbuffers: *mut Option<ID3D11UnorderedAccessView>,
numprecomputebuffers: u32,
ppprecomputebuffersizes: *mut Option<ID3D11UnorderedAccessView>
) -> Result<()>
pub unsafe fn ForwardTransform<'a>(
&self,
pinputbuffer: impl IntoParam<'a, ID3D11UnorderedAccessView>,
ppoutputbuffer: *mut Option<ID3D11UnorderedAccessView>
) -> Result<()>
pub unsafe fn InverseTransform<'a>(
&self,
pinputbuffer: impl IntoParam<'a, ID3D11UnorderedAccessView>,
ppoutputbuffer: *mut Option<ID3D11UnorderedAccessView>
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3DX11FFT
impl !Send for ID3DX11FFT
impl !Sync for ID3DX11FFT
impl Unpin for ID3DX11FFT
impl UnwindSafe for ID3DX11FFT
Blanket Implementations
type DefaultType = Option<T>
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Mutably borrows from an owned value. Read more