Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA [−][src]
#[repr(C)]pub struct D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA { pub Version: D3D12_DRED_VERSION, pub Anonymous: D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA_0, }
Fields
Version: D3D12_DRED_VERSION
Anonymous: D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA_0
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
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Mutably borrows from an owned value. Read more