Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_INDIRECT_ARGUMENT_DESC [−][src]
#[repr(C)]pub struct D3D12_INDIRECT_ARGUMENT_DESC { pub Type: D3D12_INDIRECT_ARGUMENT_TYPE, pub Anonymous: D3D12_INDIRECT_ARGUMENT_DESC_0, }
Fields
Type: D3D12_INDIRECT_ARGUMENT_TYPE
Anonymous: D3D12_INDIRECT_ARGUMENT_DESC_0
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl Send for D3D12_INDIRECT_ARGUMENT_DESC
impl Sync for D3D12_INDIRECT_ARGUMENT_DESC
impl Unpin for D3D12_INDIRECT_ARGUMENT_DESC
impl UnwindSafe for D3D12_INDIRECT_ARGUMENT_DESC
Blanket Implementations
Mutably borrows from an owned value. Read more