Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH[][src]

pub const D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH: D3D12_MESSAGE_ID;