Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::ID3D11VideoProcessorEnumerator [−][src]
#[repr(transparent)]pub struct ID3D11VideoProcessorEnumerator(_);
Implementations
pub unsafe fn GetPrivateData(
&self,
guid: *const Guid,
pdatasize: *mut u32,
pdata: *mut c_void
) -> Result<()>
pub unsafe fn SetPrivateData(
&self,
guid: *const Guid,
datasize: u32,
pdata: *const c_void
) -> Result<()>
pub unsafe fn SetPrivateDataInterface<'a>(
&self,
guid: *const Guid,
pdata: impl IntoParam<'a, IUnknown>
) -> Result<()>
pub unsafe fn GetVideoProcessorContentDesc(
&self
) -> Result<D3D11_VIDEO_PROCESSOR_CONTENT_DESC>
pub unsafe fn GetVideoProcessorRateConversionCaps(
&self,
typeindex: u32
) -> Result<D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS>
pub unsafe fn GetVideoProcessorCustomRate(
&self,
typeindex: u32,
customrateindex: u32
) -> Result<D3D11_VIDEO_PROCESSOR_CUSTOM_RATE>
pub unsafe fn GetVideoProcessorFilterRange(
&self,
filter: D3D11_VIDEO_PROCESSOR_FILTER
) -> Result<D3D11_VIDEO_PROCESSOR_FILTER_RANGE>
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
type Vtable = ID3D11VideoProcessorEnumerator_abi
Returns the vtable for an assumed interface. The name comes from Box::assume_init()
as
it assumes the vtable is implemented by the current interface’s vtable (e.g. a parent interface). Read more
Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl !Send for ID3D11VideoProcessorEnumerator
impl !Sync for ID3D11VideoProcessorEnumerator
impl Unpin for ID3D11VideoProcessorEnumerator
impl UnwindSafe for ID3D11VideoProcessorEnumerator
Blanket Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Mutably borrows from an owned value. Read more