Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC [−][src]
#[repr(C)]pub struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC { pub DecodeProfile: Guid, pub ViewDimension: D3D11_VDOV_DIMENSION, pub Anonymous: D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0, }
Fields
DecodeProfile: Guid
ViewDimension: D3D11_VDOV_DIMENSION
Anonymous: D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl Send for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC
impl Sync for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC
Blanket Implementations
Mutably borrows from an owned value. Read more