Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D1_GRADIENT_MESH_PATCH [−][src]
#[repr(C)]pub struct D2D1_GRADIENT_MESH_PATCH {}Show fields
pub point00: D2D_POINT_2F, pub point01: D2D_POINT_2F, pub point02: D2D_POINT_2F, pub point03: D2D_POINT_2F, pub point10: D2D_POINT_2F, pub point11: D2D_POINT_2F, pub point12: D2D_POINT_2F, pub point13: D2D_POINT_2F, pub point20: D2D_POINT_2F, pub point21: D2D_POINT_2F, pub point22: D2D_POINT_2F, pub point23: D2D_POINT_2F, pub point30: D2D_POINT_2F, pub point31: D2D_POINT_2F, pub point32: D2D_POINT_2F, pub point33: D2D_POINT_2F, pub color00: D2D1_COLOR_F, pub color03: D2D1_COLOR_F, pub color30: D2D1_COLOR_F, pub color33: D2D1_COLOR_F, pub topEdgeMode: D2D1_PATCH_EDGE_MODE, pub leftEdgeMode: D2D1_PATCH_EDGE_MODE, pub bottomEdgeMode: D2D1_PATCH_EDGE_MODE, pub rightEdgeMode: D2D1_PATCH_EDGE_MODE,
Fields
point00: D2D_POINT_2F
point01: D2D_POINT_2F
point02: D2D_POINT_2F
point03: D2D_POINT_2F
point10: D2D_POINT_2F
point11: D2D_POINT_2F
point12: D2D_POINT_2F
point13: D2D_POINT_2F
point20: D2D_POINT_2F
point21: D2D_POINT_2F
point22: D2D_POINT_2F
point23: D2D_POINT_2F
point30: D2D_POINT_2F
point31: D2D_POINT_2F
point32: D2D_POINT_2F
point33: D2D_POINT_2F
color00: D2D1_COLOR_F
color03: D2D1_COLOR_F
color30: D2D1_COLOR_F
color33: D2D1_COLOR_F
topEdgeMode: D2D1_PATCH_EDGE_MODE
leftEdgeMode: D2D1_PATCH_EDGE_MODE
bottomEdgeMode: D2D1_PATCH_EDGE_MODE
rightEdgeMode: D2D1_PATCH_EDGE_MODE
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D2D1_GRADIENT_MESH_PATCH
impl Send for D2D1_GRADIENT_MESH_PATCH
impl Sync for D2D1_GRADIENT_MESH_PATCH
impl Unpin for D2D1_GRADIENT_MESH_PATCH
impl UnwindSafe for D2D1_GRADIENT_MESH_PATCH
Blanket Implementations
Mutably borrows from an owned value. Read more