Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_RAY_FLAG_CULL_NON_OPAQUE [−][src]
pub const D3D12_RAY_FLAG_CULL_NON_OPAQUE: D3D12_RAY_FLAGS;
pub const D3D12_RAY_FLAG_CULL_NON_OPAQUE: D3D12_RAY_FLAGS;