Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES [−][src]
#[repr(C)]pub struct D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES { pub startPoint: D2D_POINT_2F, pub endPoint: D2D_POINT_2F, }
Fields
startPoint: D2D_POINT_2F
endPoint: D2D_POINT_2F
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more