Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION [−][src]
#[repr(C)]pub struct D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION { pub pSubobjectToAssociate: *mut D3D12_STATE_SUBOBJECT, pub NumExports: u32, pub pExports: *mut PWSTR, }
Fields
pSubobjectToAssociate: *mut D3D12_STATE_SUBOBJECT
NumExports: u32
pExports: *mut PWSTR
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl !Send for D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION
impl !Sync for D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION
Blanket Implementations
Mutably borrows from an owned value. Read more