Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_PACKED_MIP_INFO [−][src]
#[repr(C)]pub struct D3D12_PACKED_MIP_INFO { pub NumStandardMips: u8, pub NumPackedMips: u8, pub NumTilesForPackedMips: u32, pub StartTileIndexInOverallResource: u32, }
Fields
NumStandardMips: u8
NumPackedMips: u8
NumTilesForPackedMips: u32
StartTileIndexInOverallResource: u32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D12_PACKED_MIP_INFO
impl Send for D3D12_PACKED_MIP_INFO
impl Sync for D3D12_PACKED_MIP_INFO
impl Unpin for D3D12_PACKED_MIP_INFO
impl UnwindSafe for D3D12_PACKED_MIP_INFO
Blanket Implementations
Mutably borrows from an owned value. Read more