Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::ID2D1Ink [−][src]
#[repr(transparent)]pub struct ID2D1Ink(_);
Implementations
pub unsafe fn AddSegments(
&self,
segments: *const D2D1_INK_BEZIER_SEGMENT,
segmentscount: u32
) -> HRESULT
[src]pub unsafe fn SetSegments(
&self,
startsegment: u32,
segments: *const D2D1_INK_BEZIER_SEGMENT,
segmentscount: u32
) -> HRESULT
[src]pub unsafe fn GetSegments(
&self,
startsegment: u32,
segments: *mut D2D1_INK_BEZIER_SEGMENT,
segmentscount: u32
) -> HRESULT
[src]pub unsafe fn StreamAsGeometry<'a>(
&self,
inkstyle: impl IntoParam<'a, ID2D1InkStyle>,
worldtransform: *const Matrix3x2,
flatteningtolerance: f32,
geometrysink: impl IntoParam<'a, ID2D1SimplifiedGeometrySink>
) -> HRESULT
[src]pub unsafe fn GetBounds<'a>(
&self,
inkstyle: impl IntoParam<'a, ID2D1InkStyle>,
worldtransform: *const Matrix3x2,
bounds: *mut D2D_RECT_F
) -> HRESULT
[src]Trait Implementations
type Vtable = ID2D1Ink_abi
Returns the vtable for an assumed interface. The name comes from Box
’s assume_init
method as
it assumes the vtable is implemented by the current interface’s vtable (e.g. a parent interface). Read more
Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
Auto Trait Implementations
impl RefUnwindSafe for ID2D1Ink
impl UnwindSafe for ID2D1Ink
Blanket Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Mutably borrows from an owned value. Read more