pub struct Line(pub Point<f32>, pub Point<f32>);
Tuple Fields§
§0: Point<f32>
§1: Point<f32>
Implementations§
Trait Implementations§
source§impl Stroke for Line
impl Stroke for Line
fn stroke( &self, dc: &ID2D1DeviceContext5, brush: &ID2D1Brush, width: f32, style: Option<&ID2D1StrokeStyle> )
impl Copy for Line
Auto Trait Implementations§
impl RefUnwindSafe for Line
impl Send for Line
impl Sync for Line
impl Unpin for Line
impl UnwindSafe for Line
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more