pub struct Path(_);
Trait Implementations
sourceimpl Fill for Path
impl Fill for Path
fn fill(&self, dc: &ID2D1DeviceContext, brush: &ID2D1Brush)
sourceimpl Stroke for Path
impl Stroke for Path
fn stroke(
&self,
dc: &ID2D1DeviceContext,
brush: &ID2D1Brush,
width: f32,
style: Option<ID2D1StrokeStyle>
)
impl Eq for Path
impl Send for Path
impl StructuralEq for Path
impl StructuralPartialEq for Path
impl Sync for Path
Auto Trait Implementations
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more