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use crate::*;

pub type Point = gecl::Point<f32>;
pub type Size = gecl::Size<f32>;
pub type Rect = gecl::Rect<f32>;
pub type Vector = gecl::Vector<f32>;
pub type Circle = gecl::Circle<f32>;
pub type Rgba = gecl::Rgba<f32>;

#[derive(Clone, Copy, Debug)]
#[repr(transparent)]
pub(crate) struct Inner<T>(pub(crate) T);

impl From<Inner<Point>> for D2D_POINT_2F {
    #[inline]
    fn from(src: Inner<Point>) -> D2D_POINT_2F {
        D2D_POINT_2F {
            x: src.0.x,
            y: src.0.y,
        }
    }
}

impl From<Inner<Size>> for D2D_SIZE_F {
    #[inline]
    fn from(src: Inner<Size>) -> D2D_SIZE_F {
        D2D_SIZE_F {
            width: src.0.width,
            height: src.0.height,
        }
    }
}

impl From<Inner<Rect>> for D2D_RECT_F {
    #[inline]
    fn from(src: Inner<Rect>) -> D2D_RECT_F {
        let ep = src.0.endpoint();
        D2D_RECT_F {
            left: src.0.origin.x,
            top: src.0.origin.y,
            right: ep.x,
            bottom: ep.y,
        }
    }
}

impl From<Inner<Vector>> for D2D_POINT_2F {
    #[inline]
    fn from(src: Inner<Vector>) -> D2D_POINT_2F {
        D2D_POINT_2F {
            x: src.0.x,
            y: src.0.y,
        }
    }
}

impl From<Inner<Circle>> for D2D1_ELLIPSE {
    #[inline]
    fn from(src: Inner<Circle>) -> D2D1_ELLIPSE {
        D2D1_ELLIPSE {
            point: Inner(src.0.center).into(),
            radiusX: src.0.radius,
            radiusY: src.0.radius,
        }
    }
}

impl From<Inner<Rgba>> for D2D1_COLOR_F {
    #[inline]
    fn from(src: Inner<Rgba>) -> D2D1_COLOR_F {
        D2D1_COLOR_F {
            r: src.0.r,
            g: src.0.g,
            b: src.0.b,
            a: src.0.a,
        }
    }
}