Struct mltg::Path [−][src]
pub struct Path(_);
Trait Implementations
fn stroke(
&self,
dc: &ID2D1DeviceContext,
brush: &ID2D1Brush,
width: f32,
style: Option<ID2D1StrokeStyle>
)
Auto Trait Implementations
impl RefUnwindSafe for Path
impl UnwindSafe for Path
Blanket Implementations
Mutably borrows from an owned value. Read more