[][src]Module minutiae::container

Declares container types that are used to provide abstracted access to data strucures within a universe.

Structs

EntityContainer

Data structure holding all of the universe's entities. The entities and their state are held in a vector of EntitySlots, each of which either holds an entity or the index of the next empty slot. Using this method, it's possible to add/remove entities from anywhere in the container without causing any allocations.