Struct miniquad::graphics::ShaderMeta
source · pub struct ShaderMeta {
pub uniforms: UniformBlockLayout,
pub images: Vec<String>,
}
Fields§
§uniforms: UniformBlockLayout
§images: Vec<String>
Trait Implementations§
source§impl Clone for ShaderMeta
impl Clone for ShaderMeta
source§fn clone(&self) -> ShaderMeta
fn clone(&self) -> ShaderMeta
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for ShaderMeta
impl RefUnwindSafe for ShaderMeta
impl Send for ShaderMeta
impl Sync for ShaderMeta
impl Unpin for ShaderMeta
impl UnwindSafe for ShaderMeta
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more