Struct miniquad::graphics::Bindings

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pub struct Bindings {
    pub vertex_buffers: Vec<BufferId>,
    pub index_buffer: BufferId,
    pub images: Vec<TextureId>,
}
Expand description

Geometry bindings

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§vertex_buffers: Vec<BufferId>

Vertex buffers. Data contained in the buffer must match layout specified in the Pipeline.

Most commonly vertex buffer will contain (x,y,z,w) coordinates of the vertex in 3d space, as well as (u,v) coordinates that map the vertex to some position in the corresponding Texture.

§index_buffer: BufferId

Index buffer which instructs the GPU in which order to draw vertices from a vertex buffer, with each subsequent 3 indices forming a triangle.

§images: Vec<TextureId>

Textures to be used with when drawing the geometry in the fragment shader.

Trait Implementations§

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impl Clone for Bindings

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fn clone(&self) -> Bindings

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Bindings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.