[][src]Struct miniquad::graphics::RenderPass

pub struct RenderPass(_);

Implementations

impl RenderPass[src]

pub fn new(
    context: &mut Context,
    color_img: Texture,
    depth_img: impl Into<Option<Texture>>
) -> RenderPass
[src]

pub fn delete(&self, ctx: &mut Context)[src]

Trait Implementations

impl Clone for RenderPass[src]

impl Copy for RenderPass[src]

impl Debug for RenderPass[src]

impl PartialEq<RenderPass> for RenderPass[src]

impl StructuralPartialEq for RenderPass[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.