[][src]Struct miniquad::graphics::Texture

pub struct Texture {
    pub width: u32,
    pub height: u32,
    // some fields omitted
}

Fields

width: u32height: u32

Methods

impl Texture[src]

pub fn new_render_texture(params: RenderTextureParams) -> Texture[src]

pub fn from_rgba8(width: u16, height: u16, bytes: &[u8]) -> Texture[src]

pub fn set_filter(&self, filter: i32)[src]

Trait Implementations

impl Clone for Texture[src]

impl Copy for Texture[src]

impl Debug for Texture[src]

impl PartialEq<Texture> for Texture[src]

impl StructuralPartialEq for Texture[src]

Auto Trait Implementations

impl RefUnwindSafe for Texture

impl Send for Texture

impl Sync for Texture

impl Unpin for Texture

impl UnwindSafe for Texture

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.