[−][src]Struct minimum::systems::MinimumDispatcherContext
Methods
impl MinimumDispatcherContext
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pub fn end_game_loop(&self)
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pub fn dispatcher(&self) -> Arc<Dispatcher<ResourceId>>
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pub fn world(&self) -> Arc<World>
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pub fn run_fn<RequirementT, F>(
&self,
f: F
) -> Box<impl Future<Item = (), Error = ()>> where
RequirementT: RequiresResources<ResourceId> + 'static + Send,
F: Fn(AcquiredResources<RequirementT>) + 'static,
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&self,
f: F
) -> Box<impl Future<Item = (), Error = ()>> where
RequirementT: RequiresResources<ResourceId> + 'static + Send,
F: Fn(AcquiredResources<RequirementT>) + 'static,
pub fn run_task<T>(&self, task: T) -> Box<impl Future<Item = (), Error = ()>> where
T: Task,
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T: Task,
Auto Trait Implementations
impl Unpin for MinimumDispatcherContext
impl Sync for MinimumDispatcherContext
impl Send for MinimumDispatcherContext
impl !RefUnwindSafe for MinimumDispatcherContext
impl !UnwindSafe for MinimumDispatcherContext
Blanket Implementations
impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
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T: Any,