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#![warn(missing_docs)] #![warn(missing_doc_code_examples)] //! This library constains rust bindings for the [linux minilibx](https://github.com/42Paris/minilibx-linux), a simple X11 GUI toolkit for beginners. //! //! The bindings should work as expected, if it's not the case, feel free to open an issue [here](https://github.com/kyazdani42/minilibx-rs/issues). //! # Dependencies //! - libX11 //! - libXext //! - libmlx (minilibx) /*! # Example ```rust extern crate minilibx; use std::process; use minilibx::{Mlx, MlxError}; fn main() { let mlx = Mlx::new().unwrap(); let width = 1080; let height = 720; let window = mlx.new_window(width, height, "Mlx example").unwrap(); let image = match mlx.new_image(width, height) { Ok(img) => img, Err(e) => match e { MlxError::Any(s) => return println!("{}", s), _ => return, }, }; println!("{}, {}", image.size_line, image.bits_per_pixel); window.key_hook( move |keycode, _| { // you can also check keycodes using the `xev` command println!("{}", keycode); // `q` if keycode == 113 { process::exit(0); // Enter } else if keycode == 97 { let x = width / 2; let y = height / 2; let color = 0xffffff; for i in 0..50 { mlx.pixel_put(&window, x + i, y + i, color); } } }, &(), ); // this will loop forever mlx.event_loop(); } ``` */ use std::ffi::c_void; mod ffi; pub use ffi::MlxError; /// Api method holder. #[derive(Clone, Copy)] pub struct Mlx { mlx_ptr: *mut c_void, } impl Mlx { /// Creates a new Mlx instance. /// /// Calls the `mlx_init` C method under the hood. /// /// Usage: ///``` ///let mlx = Mlx::new().unwrap(); ///``` pub fn new() -> Result<Self, MlxError> { Ok(Self { mlx_ptr: ffi::init()?, }) } /// Creates a new [window](struct.MlxWindow.html) instance. /// /// Usage: ///``` /// let image = mlx.new_window(1920, 1080, "mlx-example").unwrap(); ///``` pub fn new_window(&self, size_x: i32, size_y: i32, title: &str) -> Result<MlxWindow, MlxError> { Ok(MlxWindow { win_ptr: ffi::new_window(self.mlx_ptr, size_x, size_y, title)?, }) } /// Clears the window with black. pub fn clear_window(&self, window: &MlxWindow) { ffi::clear_window(self.mlx_ptr, window.win_ptr); } /// Destroys the window. This function also drops the window object. pub fn destroy_window(&self, window: &MlxWindow) { ffi::destroy_window(self.mlx_ptr, window.win_ptr); drop(window); } /// Get the actual screen size. pub fn get_screen_size(&self) -> (i32, i32) { ffi::get_screen_size(self.mlx_ptr) } /// Put a pixel on the screen /// /// You should encode the color as RGB on the three last bytes of the int. /// /// 0x00|ff(R)|ff(G)|ff(B) /// /// Usage: ///``` /// let x = 200; /// let y = 300; /// let color = 0x0000ff; // blue /// mlx.pixel_put(&window, x, y, color); ///``` pub fn pixel_put(&self, window: &MlxWindow, x: i32, y: i32, color: i32) { ffi::pixel_put(self.mlx_ptr, window.win_ptr, x, y, color); } /// Writes a string on the screen /// /// Color is encoded in rgb as well. /// Usage: ///``` /// let x = 200; /// let y = 300; /// let color = 0xff0000; // red /// mlx.string_put(&window, x, y, color, "Hello World"); ///``` pub fn string_put( &self, window: &MlxWindow, x: i32, y: i32, color: i32, s: &str, ) -> Result<(), MlxError> { ffi::string_put(self.mlx_ptr, window.win_ptr, x, y, color, s) } /// Creates a new [image](struct.MlxImage.html). pub fn new_image(&self, width: i32, height: i32) -> Result<MlxImage, MlxError> { let ptr = ffi::new_image(self.mlx_ptr, width, height)?; let image = MlxImage::new(ptr, width, height)?; Ok(image) } /// Creates a new [image](struct.MlxImage.html) from [xpm](https://en.wikipedia.org/wiki/X_PixMap) data. /// /// Note that the minilibx does not use the standard Xpm library. You may not be able to read all types of xpm images. /// /// It however handles transparency. pub fn xpm_to_image(&self, xpm_data: Vec<String>) -> Result<MlxImage, MlxError> { let data = ffi::xpm_to_image(self.mlx_ptr, xpm_data)?; let image = MlxImage::new(data.ptr, data.width, data.height)?; Ok(image) } /// Creates a new [image](struct.MlxImage.html) from an [xpm](https://en.wikipedia.org/wiki/X_PixMap) file. pub fn xpm_file_to_image(&self, filename: &str) -> Result<MlxImage, MlxError> { let data = ffi::xpm_file_to_image(self.mlx_ptr, filename)?; let image = MlxImage::new(data.ptr, data.width, data.height)?; Ok(image) } /// Destroy the image. Also drops the image instance. pub fn destroy_image(&self, image: &MlxImage) { ffi::destroy_image(self.mlx_ptr, image.img_ptr); drop(image) } /// Draws an image to the window /// /// Usage: ///``` /// let x = 200; /// let y = 200; /// mlx.put_image_to_window(&window, &image, x, y); ///``` pub fn put_image_to_window(&self, window: &MlxWindow, image: &MlxImage, x: i32, y: i32) { ffi::put_image_to_window(self.mlx_ptr, window.win_ptr, image.img_ptr, x, y); } /// Transforms an RGB color parameter into a u32 value. /// /// This returns a bits_per_pixel value of the rgb value. /// /// You can use this to write into an [image](struct.MlxImage.html) pub fn get_color_value(&self, color: i32) -> u32 { ffi::get_color_value(self.mlx_ptr, color) } /// Enables key autorepeat when pressing a key pub fn do_key_autorepeaton(&self) { ffi::do_key_autorepeaton(self.mlx_ptr) } /// Disables key autorepeat when pressing a key pub fn do_key_autorepeatoff(&self) { ffi::do_key_autorepeatoff(self.mlx_ptr) } /// Moves the mouse cursor pub fn mouse_move(&self, window: &MlxWindow, x: i32, y: i32) { ffi::mouse_move(self.mlx_ptr, window.win_ptr, x, y); } /// Shows the mouse cursor pub fn mouse_show(&self, window: &MlxWindow) { ffi::mouse_show(self.mlx_ptr, window.win_ptr); } /// Hides the mouse cursor pub fn mouse_hide(&self, window: &MlxWindow) { ffi::mouse_hide(self.mlx_ptr, window.win_ptr); } /// Run the event loop. /// /// This is running an infinite loop which launches [hooks](struct.MlxWindow.html) when receiving events. pub fn event_loop(&self) { ffi::event_loop(self.mlx_ptr); } } /// Hook api holder. Needed in most [Mlx](struct.Mlx.html) methods. /// /// With hooks, you can provide closures that will run when an event occurs. /// /// The [mlx.event_loop](struct.Mlx.html#method.event_loop) method should run for these hooks to be executed. #[derive(Clone, Copy)] pub struct MlxWindow { win_ptr: *mut c_void, } impl MlxWindow { /// Hook running whenever a mouse event is received. /// /// F should be a closure taking 4 arguments: the buttons, x, y and the data you provide as last argument of the mouse_hook call. /// /// Usage: /// ``` /// let arg = (2, 3); /// window.mouse_hook(|buttons, x, y, args| { /// println!("{} {}, {}, ({}, {})", buttons, x, y, args.0, args.1); /// }, &arg); /// ``` pub fn mouse_hook<F, Args>(&self, mut cb: F, args: &'static Args) where F: FnMut(i32, i32, i32, &'static Args) + 'static, { ffi::mouse_hook(self.win_ptr, move |buttons: i32, x: i32, y: i32| { cb(buttons, x, y, args); }); } /// Hook running whenever a key event is received. /// /// F should be a closure taking 2 arguments: the keycode and the data you provide as last argument of the mouse_hook call. /// /// Usage: /// ``` /// let arg = (2, 3); /// window.key_hook(|keycode, args| { /// println!("{}, ({}, {})", keycode, args.0, args.1); /// }, &arg); /// ``` pub fn key_hook<F, Args>(&self, mut cb: F, args: &'static Args) where F: FnMut(i32, &'static Args) + 'static, { ffi::key_hook(self.win_ptr, move |keycode| { cb(keycode, args); }); } /// Hook running whenever an 'expose' event is received. /// /// F should be a closure taking the data you pass as an argument. /// /// Usage: /// ``` /// let arg = (2, 3); /// window.expose_hook(|args| { /// println!("({}, {})", args.0, args.1); /// }, &arg); /// ``` /// /// The expose hook is running whenever the window or part of it should be redrawn. pub fn expose_hook<F, Args>(&self, mut cb: F, args: &'static Args) where F: FnMut(&'static Args) + 'static, { ffi::expose_hook(self.win_ptr, move || { cb(args); }); } /// Hook running when no event occurs. /// /// F should be a closure taking the data you pass as an argument. /// /// Usage: /// ``` /// let arg = (2, 3); /// window.loop_hook(|args| { /// println!("({}, {})", args.0, args.1); /// }, &arg); /// ``` pub fn loop_hook<F, Args>(&self, mut cb: F, args: &'static Args) where F: FnMut(&'static Args) + 'static, { ffi::loop_hook(self.win_ptr, move || { cb(args); }); } /// Hook running whenever the event you specify occurs. /// /// F should be a closure taking the data you pass as an argument. /// /// Usage: /// ``` /// let arg = (2, 3); /// let x_event = 2; // keypress /// let x_mask = 0; // no mask /// window.hook(x_event, x_mask, |args| { /// println!("({}, {})", args.0, args.1); /// }, &arg); /// ``` /// /// You can find informations on x events in `/usr/include/X11/X.h` around line 180 and x event masks around line 150. pub fn hook<F, Args>(&self, x_event: i32, x_mask: i32, mut cb: F, args: &'static Args) where F: FnMut(&'static Args) + 'static, { ffi::hook(self.win_ptr, x_event, x_mask, move || { cb(args); }); } } /// Enum describing the [endianness](https://en.wikipedia.org/wiki/Endianness) of some data. #[derive(Clone, Copy, Debug)] pub enum Endian { /// little endian variant. Little = 0, /// big endian variant. Big = 1, } /// Image data placeholder. Can be used to draw image onto the screen. #[derive(Clone, Copy)] pub struct MlxImage { img_ptr: *mut c_void, /// width of the image pub width: i32, /// height of the image pub height: i32, area_start: *mut i8, /// number of bits needed to represent a pixel color ([depth](https://en.wikipedia.org/wiki/Color_depth) of the image) pub bits_per_pixel: i32, /// number of bytes used to store one line of the image in memory. /// /// needed to move from one line to another in the image. pub size_line: i32, /// the endianness of the image pub endian: Endian, } impl MlxImage { fn new(img_ptr: *mut c_void, width: i32, height: i32) -> Result<Self, MlxError> { let data = ffi::get_data_addr(img_ptr)?; Ok(Self { img_ptr, width, height, area_start: data.area, bits_per_pixel: data.bits_per_pixel, size_line: data.size_line, endian: if data.endian == 1 { Endian::Big } else { Endian::Little }, }) } /// Writes to the image from offset of the beginning of the area where the image is stored. /// /// The first bits_per_pixel bits represent the color of the first pixel in the first line of the image. /// /// The second bits_per_pixel bits represent the second pixel of the first line, and so on. /// /// This function could cause a segmentation fault if your offset is wrong, be careful ! pub fn write_to(&self, offset: i32, value: u8) { unsafe { *self.area_start.offset(offset as isize) = value as i8; } } }