Struct mini_gl_fb::Internal [−][src]
pub struct Internal { pub events_loop: EventsLoop, pub gl_window: GlWindow, pub fb: Framebuffer, }
Hides away the guts of the library.
Public methods are considered stable. Provides more advanced methods that may be difficult or more complicated to use, but may be applicable to some use cases.
When MiniGlFb
wraps a method from Internal
, the documentation is provided there. If there
is no documentation and you find the method is non-trivial, it's a bug! Feel free to submit an
issue!
Fields
events_loop: EventsLoop
gl_window: GlWindow
fb: Framebuffer
Methods
impl Internal
[src]
impl Internal
pub fn update_buffer<T>(&mut self, image_data: &[T])
[src]
pub fn update_buffer<T>(&mut self, image_data: &[T])
pub fn persist(&mut self)
[src]
pub fn persist(&mut self)
pub fn persist_and_redraw(&mut self, redraw: bool)
[src]
pub fn persist_and_redraw(&mut self, redraw: bool)
pub fn glutin_breakout(self) -> GlutinBreakout
[src]
pub fn glutin_breakout(self) -> GlutinBreakout