#include "../target/minecraft_nether_gen_rs.h"
#include <stdio.h>
int main(){
NetherGen* netherGen=create_new_nether(1);
NetherBiomes biome=get_biome(netherGen,0,0,0);
if (biome==NetherWastes){
printf("That's a win\n");
}
printf("%llu\n",sizeof (netherGen->seed));
printf("%llu\n",sizeof (netherGen->_noise));
printf("%llu\n",sizeof (netherGen->is_3d));
int chunkX=-3;
int chunkZ=0;
NetherBiomes biome_structure=get_biome_structure(netherGen,chunkX,chunkZ);
NetherBiomes biome_decorator=get_biome_decorator(netherGen,chunkX,chunkZ);
delete(netherGen);
}