use std::{
mem::{self, size_of},
ptr
};
use windows::Win32::{
Devices::HumanInterfaceDevice::*,
Foundation::{HANDLE, HWND},
UI::{
Input::{self as win32i, *},
WindowsAndMessaging::*
}
};
use crate::{event::ElementState, platform_impl::platform::util};
#[allow(dead_code)]
pub fn get_raw_input_device_list() -> Option<Vec<RAWINPUTDEVICELIST>> {
let list_size = size_of::<RAWINPUTDEVICELIST>() as u32;
let mut num_devices = 0;
let status = unsafe { GetRawInputDeviceList(ptr::null_mut(), &mut num_devices, list_size) };
if status == u32::max_value() {
return None;
}
let mut buffer = Vec::with_capacity(num_devices as _);
let num_stored = unsafe { GetRawInputDeviceList(buffer.as_ptr() as _, &mut num_devices, list_size) };
if num_stored == u32::max_value() {
return None;
}
debug_assert_eq!(num_devices, num_stored);
unsafe { buffer.set_len(num_devices as _) };
Some(buffer)
}
#[non_exhaustive]
#[allow(dead_code)]
pub enum RawDeviceInfo {
Mouse(RID_DEVICE_INFO_MOUSE),
Keyboard(RID_DEVICE_INFO_KEYBOARD),
Hid(RID_DEVICE_INFO_HID)
}
impl From<RID_DEVICE_INFO> for RawDeviceInfo {
fn from(info: RID_DEVICE_INFO) -> Self {
unsafe {
match info.dwType {
win32i::RIM_TYPEMOUSE => RawDeviceInfo::Mouse(info.Anonymous.mouse),
win32i::RIM_TYPEKEYBOARD => RawDeviceInfo::Keyboard(info.Anonymous.keyboard),
win32i::RIM_TYPEHID => RawDeviceInfo::Hid(info.Anonymous.hid),
_ => unreachable!()
}
}
}
}
#[allow(dead_code)]
pub fn get_raw_input_device_info(handle: HANDLE) -> Option<RawDeviceInfo> {
let mut info: RID_DEVICE_INFO = unsafe { mem::zeroed() };
let info_size = size_of::<RID_DEVICE_INFO>() as u32;
info.cbSize = info_size;
let mut minimum_size = 0;
let status = unsafe { GetRawInputDeviceInfoW(handle, RIDI_DEVICEINFO, &mut info as *mut _ as _, &mut minimum_size) };
if status == u32::max_value() || status == 0 {
return None;
}
debug_assert_eq!(info_size, status);
Some(info.into())
}
pub fn get_raw_input_device_name(handle: HANDLE) -> Option<String> {
let mut minimum_size = 0;
let status = unsafe { GetRawInputDeviceInfoW(handle, RIDI_DEVICENAME, ptr::null_mut(), &mut minimum_size) };
if status != 0 {
return None;
}
let mut name: Vec<u16> = Vec::with_capacity(minimum_size as _);
let status = unsafe { GetRawInputDeviceInfoW(handle, RIDI_DEVICENAME, name.as_ptr() as _, &mut minimum_size) };
if status == u32::max_value() || status == 0 {
return None;
}
debug_assert_eq!(minimum_size, status);
unsafe { name.set_len(minimum_size as _) };
Some(util::wchar_to_string(&name))
}
pub fn register_raw_input_devices(devices: &[RAWINPUTDEVICE]) -> bool {
let device_size = size_of::<RAWINPUTDEVICE>() as u32;
let success = unsafe { RegisterRawInputDevices(devices, device_size) };
success.as_bool()
}
pub fn register_all_mice_and_keyboards_for_raw_input(window_handle: HWND) -> bool {
let flags = RAWINPUTDEVICE_FLAGS(RIDEV_DEVNOTIFY.0 | RIDEV_INPUTSINK.0);
let devices: [RAWINPUTDEVICE; 2] = [
RAWINPUTDEVICE {
usUsagePage: HID_USAGE_PAGE_GENERIC,
usUsage: HID_USAGE_GENERIC_MOUSE,
dwFlags: flags,
hwndTarget: window_handle
},
RAWINPUTDEVICE {
usUsagePage: HID_USAGE_PAGE_GENERIC,
usUsage: HID_USAGE_GENERIC_KEYBOARD,
dwFlags: flags,
hwndTarget: window_handle
}
];
register_raw_input_devices(&devices)
}
pub fn get_raw_input_data(handle: HRAWINPUT) -> Option<RAWINPUT> {
let mut data: RAWINPUT = unsafe { mem::zeroed() };
let mut data_size = size_of::<RAWINPUT>() as u32;
let header_size = size_of::<RAWINPUTHEADER>() as u32;
let status = unsafe { GetRawInputData(handle, RID_INPUT, &mut data as *mut _ as _, &mut data_size, header_size) };
if status == u32::max_value() || status == 0 {
return None;
}
Some(data)
}
fn button_flags_to_element_state(button_flags: u16, down_flag: u32, up_flag: u32) -> Option<ElementState> {
if util::has_flag(button_flags, down_flag as u16) {
Some(ElementState::Pressed)
} else if util::has_flag(button_flags, up_flag as u16) {
Some(ElementState::Released)
} else {
None
}
}
pub fn get_raw_mouse_button_state(button_flags: u16) -> [Option<ElementState>; 3] {
[
button_flags_to_element_state(button_flags, RI_MOUSE_LEFT_BUTTON_DOWN, RI_MOUSE_LEFT_BUTTON_UP),
button_flags_to_element_state(button_flags, RI_MOUSE_MIDDLE_BUTTON_DOWN, RI_MOUSE_MIDDLE_BUTTON_UP),
button_flags_to_element_state(button_flags, RI_MOUSE_RIGHT_BUTTON_DOWN, RI_MOUSE_RIGHT_BUTTON_UP)
]
}