[][src]Enum mgf::Component

pub enum Component {
    Sphere(Sphere),
    Capsule(Capsule),
}

A component is a generic volume that can either be a Sphere or Capsule at runtime. Anything that can collide with a Sphere and a Capsule can collide with a component.

Variants

Sphere(Sphere)
Capsule(Capsule)

Methods

impl Component[src]

pub fn deconstruct(
    &self
) -> (Point3<f32>, Quaternion<f32>, ComponentConstructor)
[src]

Create a ComponentConstructor and return the position and rotation of the Component.

Trait Implementations

impl Add<Vector3<f32>> for Component[src]

type Output = Self

The resulting type after applying the + operator.

impl AddAssign<Vector3<f32>> for Component[src]

impl BoundedBy<AABB> for Component[src]

impl BoundedBy<Sphere> for Component[src]

impl Clone for Component[src]

impl Copy for Component[src]

impl Debug for Component[src]

impl From<Capsule> for Component[src]

impl From<Sphere> for Component[src]

impl Inertia for Component[src]

impl<P: Particle> Intersects<Component> for P[src]

impl Shape for Component[src]

impl Sub<Vector3<f32>> for Component[src]

type Output = Self

The resulting type after applying the - operator.

impl SubAssign<Vector3<f32>> for Component[src]

impl Volumetric for Component[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.