[][src]Struct mgf::Tetrahedron

pub struct Tetrahedron {
    pub a: Vector3<f32>,
    pub b: Vector3<f32>,
    pub c: Vector3<f32>,
    pub d: Vector3<f32>,
}

Four points in space forming a 3D geometry with four faces.

Fields

a: Vector3<f32>b: Vector3<f32>c: Vector3<f32>d: Vector3<f32>

Trait Implementations

impl From<(Point3<f32>, Point3<f32>, Point3<f32>, Point3<f32>)> for Tetrahedron[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.