pub trait NodeAdminController {
#[must_use]
fn register_storage_node<'life0, 'async_trait>(
&'life0 self,
def: StorageNodeInfo
) -> Pin<Box<dyn Future<Output = Result<StorageNodeResponseData>> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait;
#[must_use]
fn list_storage_nodes<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = Result<Vec<StorageNodeInfo>>> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait;
#[must_use]
fn start_rebuild<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait;
#[must_use]
fn rebuild_complete<'life0, 'life1, 'async_trait>(
&'life0 self,
storage_node_id: &'life1 str
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
#[must_use]
fn flush<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait;
}
#[must_use]
fn rebuild_complete<'life0, 'life1, 'async_trait>(
&'life0 self,
storage_node_id: &'life1 str
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]#[must_use]
fn flush<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
[src]