Struct measurements::angular_velocity::AngularVelocity
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pub struct AngularVelocity { /* fields omitted */ }
The 'AngularVelocity' struct can be used to deal with angular velocities in a common way.
Example
use measurements::AngularVelocity; const cylinders: f64 = 6.0; let engine_speed = AngularVelocity::from_rpm(9000.0); let sparks_per_second = (engine_speed.as_hertz() / 2.0) * cylinders;
Methods
impl AngularVelocity
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pub fn from_radians_per_second(radians_per_second: f64) -> Self
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Create a new AngularVelocity from a floating point value in radians per second
pub fn from_rpm(rpm: f64) -> Self
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Create a new AngularVelocity from a floating point value in revolutions per minute (RPM)
pub fn from_hertz(hz: f64) -> Self
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Create a new AngularVelocity from a floating point value in revolutions per second (Hz)
pub fn as_radians_per_second(&self) -> f64
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Convert this AngularVelocity to a floating point value in radians per second
pub fn as_rpm(&self) -> f64
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Convert this AngularVelocity to a floating point value in degrees
pub fn as_hertz(&self) -> f64
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Convert this AngularVelocity to a floating point value in revolutions per second (Hz)
Trait Implementations
impl Copy for AngularVelocity
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impl Clone for AngularVelocity
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fn clone(&self) -> AngularVelocity
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for AngularVelocity
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Measurement for AngularVelocity
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fn as_base_units(&self) -> f64
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Get this quantity in the base units
fn from_base_units(units: f64) -> Self
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Create a new quantity from the base units
fn get_base_units_name(&self) -> &'static str
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Return the base unit for this type, as a string. For example "kilograms" Read more
fn get_appropriate_units(&self) -> (&'static str, f64)
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Returns a string containing the most appropriate units for this quantity, and a floating point value representing this quantity in those units. Useful when, for example, a length might be in millimeters if it is very small, or kilometers when it is very large. Read more
fn pick_appropriate_units(
&self,
list: &[(&'static str, f64)]
) -> (&'static str, f64)
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&self,
list: &[(&'static str, f64)]
) -> (&'static str, f64)
Given a list of units and their scale relative to the base unit, select the most appropriate one. Read more
impl Display for AngularVelocity
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fn fmt(&self, f: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Add for AngularVelocity
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type Output = Self
The resulting type after applying the +
operator.
fn add(self, rhs: Self) -> Self
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Performs the +
operation.
impl Sub for AngularVelocity
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type Output = Self
The resulting type after applying the -
operator.
fn sub(self, rhs: Self) -> Self
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Performs the -
operation.
impl Div<AngularVelocity> for AngularVelocity
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type Output = f64
The resulting type after applying the /
operator.
fn div(self, rhs: Self) -> f64
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Performs the /
operation.
impl Div<f64> for AngularVelocity
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type Output = Self
The resulting type after applying the /
operator.
fn div(self, rhs: f64) -> Self
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Performs the /
operation.
impl Mul<f64> for AngularVelocity
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type Output = Self
The resulting type after applying the *
operator.
fn mul(self, rhs: f64) -> Self
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Performs the *
operation.
impl Mul<AngularVelocity> for f64
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type Output = AngularVelocity
The resulting type after applying the *
operator.
fn mul(self, rhs: AngularVelocity) -> AngularVelocity
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Performs the *
operation.
impl Eq for AngularVelocity
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impl PartialEq for AngularVelocity
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fn eq(&self, other: &Self) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.
impl PartialOrd for AngularVelocity
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fn partial_cmp(&self, other: &Self) -> Option<Ordering>
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This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Rhs) -> bool
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This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Mul<AngularVelocity> for Torque
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type Output = Power
The resulting type after applying the *
operator.
fn mul(self, rhs: AngularVelocity) -> Self::Output
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Performs the *
operation.
impl Mul<Torque> for AngularVelocity
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type Output = Power
The resulting type after applying the *
operator.
fn mul(self, rhs: Torque) -> Self::Output
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Performs the *
operation.