Struct mdplayscript::speech::Speech[][src]

pub struct Speech<'a> {
    pub heading: Heading<'a>,
    pub body: Vec<Inline<'a>>,
}

Fields

heading: Heading<'a>body: Vec<Inline<'a>>

Trait Implementations

impl<'a> Clone for Speech<'a>[src]

impl<'a> Debug for Speech<'a>[src]

impl<'a> PartialEq<Speech<'a>> for Speech<'a>[src]

impl<'a> StructuralPartialEq for Speech<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for Speech<'a>

impl<'a> Send for Speech<'a>

impl<'a> Sync for Speech<'a>

impl<'a> Unpin for Speech<'a>

impl<'a> UnwindSafe for Speech<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,