pub struct SIM_STATE_DATA {
Show 23 fields pub q1: f32, pub q2: f32, pub q3: f32, pub q4: f32, pub roll: f32, pub pitch: f32, pub yaw: f32, pub xacc: f32, pub yacc: f32, pub zacc: f32, pub xgyro: f32, pub ygyro: f32, pub zgyro: f32, pub lat: f32, pub lon: f32, pub alt: f32, pub std_dev_horz: f32, pub std_dev_vert: f32, pub vn: f32, pub ve: f32, pub vd: f32, pub lat_int: i32, pub lon_int: i32,
}
Expand description

id: 108 Status of simulation environment, if used.

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§q1: f32

True attitude quaternion component 1, w (1 in null-rotation).

§q2: f32

True attitude quaternion component 2, x (0 in null-rotation).

§q3: f32

True attitude quaternion component 3, y (0 in null-rotation).

§q4: f32

True attitude quaternion component 4, z (0 in null-rotation).

§roll: f32

Attitude roll expressed as Euler angles, not recommended except for human-readable outputs.

§pitch: f32

Attitude pitch expressed as Euler angles, not recommended except for human-readable outputs.

§yaw: f32

Attitude yaw expressed as Euler angles, not recommended except for human-readable outputs.

§xacc: f32

X acceleration.

§yacc: f32

Y acceleration.

§zacc: f32

Z acceleration.

§xgyro: f32

Angular speed around X axis.

§ygyro: f32

Angular speed around Y axis.

§zgyro: f32

Angular speed around Z axis.

§lat: f32

Latitude (lower precision). Both this and the lat_int field should be set..

§lon: f32

Longitude (lower precision). Both this and the lon_int field should be set..

§alt: f32

Altitude.

§std_dev_horz: f32

Horizontal position standard deviation.

§std_dev_vert: f32

Vertical position standard deviation.

§vn: f32

True velocity in north direction in earth-fixed NED frame.

§ve: f32

True velocity in east direction in earth-fixed NED frame.

§vd: f32

True velocity in down direction in earth-fixed NED frame.

§lat_int: i32

Latitude (higher precision). If 0, recipients should use the lat field value (otherwise this field is preferred)..

§lon_int: i32

Longitude (higher precision). If 0, recipients should use the lon field value (otherwise this field is preferred)..

Implementations§

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impl SIM_STATE_DATA

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pub const ENCODED_LEN: usize = 92usize

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pub const DEFAULT: Self = _

Trait Implementations§

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impl Clone for SIM_STATE_DATA

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fn clone(&self) -> SIM_STATE_DATA

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SIM_STATE_DATA

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SIM_STATE_DATA

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SIM_STATE_DATA

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl MessageData for SIM_STATE_DATA

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type Message = MavMessage

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const ID: u32 = 108u32

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const NAME: &'static str = "SIM_STATE"

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const EXTRA_CRC: u8 = 32u8

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const ENCODED_LEN: usize = 92usize

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fn deser(_version: MavlinkVersion, __input: &[u8]) -> Result<Self, ParserError>

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fn ser(&self, version: MavlinkVersion, bytes: &mut [u8]) -> usize

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impl PartialEq for SIM_STATE_DATA

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fn eq(&self, other: &SIM_STATE_DATA) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SIM_STATE_DATA

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SIM_STATE_DATA

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,