[−][src]Trait mapgen::MapFilter
Trait which should be implemented by map modifier. Modifier takes initiall map and apply changes to it.
Trait which should be implemented by map modifier. Modifier takes initiall map and apply changes to it.
fn modify_map(&self, rng: &mut StdRng, map: &Map) -> Map
impl MapFilter for BspInterior
[src]fn modify_map(&self, rng: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for BspRooms
[src]fn modify_map(&self, rng: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for CellularAutomata
[src]fn modify_map(&self, _rng: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for CullUnreachable
[src]fn modify_map(&self, _: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for DistantExit
[src]fn modify_map(&self, _: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for DrunkardsWalk
[src]fn modify_map(&self, rng: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for NoiseGenerator
[src]fn modify_map(&self, rng: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for NearestCorridors
[src]fn modify_map(&self, _: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for SimpleRooms
[src]fn modify_map(&self, rng: &mut StdRng, map: &Map) -> Map
[src]impl MapFilter for AreaStartingPosition
[src]fn modify_map(&self, _: &mut StdRng, map: &Map) -> Map
[src]