Struct mallumo_gls::pipeline::PipelineBuilder [] [src]

pub struct PipelineBuilder<'a> {
    pub vertex_shader: Option<&'a Shader>,
    pub tessellation_control_shader: Option<&'a Shader>,
    pub tessellation_evaluation_shader: Option<&'a Shader>,
    pub geometry_shader: Option<&'a Shader>,
    pub fragment_shader: Option<&'a Shader>,
    // some fields omitted
}

Fields

Methods

impl<'a> PipelineBuilder<'a>
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