Struct mallumo_gls::buffer::MappedMutableBuffer
[−]
[src]
pub struct MappedMutableBuffer { /* fields omitted */ }
Methods
impl MappedMutableBuffer
[src]
fn new<T>(data: &[T]) -> Result<MappedMutableBuffer, Error>
[src]
Creates new buffer and copies data
to its memory on GPU
Errors
- GL_OUT_OF_MEMORY - if the buffer cannot be created
fn new_empty(size: usize) -> Result<MappedMutableBuffer, Error>
[src]
Creates new empty buffer
Errors
- BufferCreationError(GL_OUT_OF_MEMORY) - if the buffer cannot be created
unsafe fn get_pointer(
&self,
length: usize,
offset: usize
) -> Result<*mut c_void, Error>
[src]
&self,
length: usize,
offset: usize
) -> Result<*mut c_void, Error>
Trait Implementations
impl Debug for MappedMutableBuffer
[src]
impl Buffer for MappedMutableBuffer
[src]
fn get_id(&self) -> BufferId
[src]
fn bind_base(&self, target: BufferBaseTarget, index: usize) -> Result<(), Error>
[src]
fn bind_range(
&self,
target: BufferBaseTarget,
index: usize,
offset: usize,
size: usize
) -> Result<(), Error>
[src]
&self,
target: BufferBaseTarget,
index: usize,
offset: usize,
size: usize
) -> Result<(), Error>